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Sly 3 - Honor Among Thieves (USA)

PlayStation 2
🇬🇧
Reviewed in
2005
86
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✪ Reviewed on February 13, 2026
80

Sly 3 Honor Among Thieves cranks the heist up. More playable characters, undersea and aerial missions and anaglyph 3D. A generous close to the Sucker Punch trilogy.

Your verdict
Category
Platformer 1 player 7+
Description
A Sucker Punch and Sony platformer released in 2005, the US edition of Sly 3 Honor Among Thieves. The third franchise entry, where Sly recruits new allies (Penelope, Dimitri) to break into the Kaine Island vault. An expanded hub format, varied 3D mini-games (submarine, airship, fencing) and individual scenario arcs per companion. A masterful conclusion.

Sly 3 - Honor Among Thieves review

MAX
Art direction
"Iconic"
4/5
Music
"Excellent"
4/5
Story
"Captivating"
Cel-shading with bold outlines, nocturnal noir moods and cartoon animation: Sly's universe is a light, dark-toned cartoon. The crisp silhouettes and stylised settings compose an immediate playful elegance. This visual identity, lively and refined, has lost none of its mischievous charm.
Difficulty
"Balanced"
Technical info
💾2,9 GB 📅26/09/2005
Published by Sony Computer Entertainment

Sly 3 - Honor Among Thieves (PS2) price, value & rarity

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Collector interest

The conclusion of Sucker Punch's Sly trilogy, Honor Among Thieves wraps the burglar raccoon's saga with new accomplices, varied minigames and even stereoscopic sections. Still common in the West, its interest lies in this status as the endpoint of a well-liked PS2 platformer series rather than scarcity. A piece prized by fans of the saga.

Is Sly 3 - Honor Among Thieves still worth playing in 2026?

Released in 2005 on PS2, Sucker Punch's third project closes the trilogy by widening the open hubs further and fleshing out the band of burglars with new accomplices of varied skills. The multi phase heists, the variety of situations and a few playable stereoscopic sequences enrich an already proven formula. The cel shaded art direction and the humour keep all their charm. A slight sense of repetition and a lowered difficulty make themselves felt. A generous and warm trilogy finale, recommended for fans of platforming adventure and for followers of Sly Cooper.

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