Is Way of the Samurai 2 still worth playing in 2026?
Released in 2003 on PS2, Acquire's project offers a sword action role playing game of singular narrative freedom, in which you play a ronin arriving in a town gripped by tensions between factions. The player's choices, from supporting a side to betrayal, steer a short but branching story, designed to be replayed from different angles. The katana combat, built on weapon styles and stances, rewards mastery. The modest production and a certain stiffness make themselves felt. An atypical gem of player freedom, recommended for fans of branching narratives and of sword duels with real consequence.