A dense Japanese Wizardry Gaiden IV, first person dungeon crawler. Long and demanding, essential for hardcore genre fans.
Your verdict
Category
RPG1 player12+
Description
First-person dungeon RPG in the Wizardry universe featuring evil demon quests. Published by ASCII, released in Japan in 1996. First-person dungeon exploration, turn-based combat and class customization. Fourth Wizardry Gaiden on Super Famicom.
Wizardry Gaiden IV - Taima no Kodou review
3/5
Art direction
★★★★★
"Polished"
3/5
Music
★★★★★
"Memorable"
3/5
Story
★★★★★
"Solid"
Gameplay
"Solid"
Fun
"Frustrating"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Massive"
Descending into its first-person dungeons demands patience and method, as every floor hides traps, puzzles and demons to face in turn-based combat. Forging a strong party means long work customizing classes and powering up before you can hope to survive. The fourth Wizardry Gaiden on Super Famicom, it carries on the rigor and depth of a saga where progress is earned hour after hour.
Technical info
💾2,7 MB📅27/12/1996
Published by ASCII
Wizardry Gaiden IV - Taima no Kodou (SNES) price, value & rarity
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
Fourth and final Wizardry Gaiden on the Super Famicom, Japan-exclusive and never localized, making this the only way to own the entry. A dense dungeon crawler published by ASCII at the very end of the Japanese 16-bit era, its late release stayed modest in run. Desirability rests on its cult-import status for fans of the Japanese crawler, with SFC cardboard box and spine card sharply shaping interest.