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Zero Divide - The Final Conflict (Japan)

Sega Saturn
🇯🇵
Reviewed in
1997
72
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✪ Reviewed on June 26, 2023
64

Zoom Inc. robot 3D versus fighter, Zero Divide sequel. Satisfying mechanical gameplay, distinctive robot characters. Less refined than VF but has its own cybernetic charm. For Saturn robot combat fans.

Your verdict
Category
Fighting 2 players 12+
Description
3D versus fighting game featuring combatant robots in closed arenas. Published by Zoom, released in Japan in 1997. Twelve robots with distinct weapon arsenals and futuristic designs, free 3D movement within the arena, ranged and melee combat, solo and versus modes. Conclusion of the Zero Divide saga on Saturn, a notable improvement over previous entries.

Zero Divide - The Final Conflict review

3/5
Art direction
"Polished"
3/5
Music
"Memorable"
1/5
Story
"Anecdotal"
Gameplay
"Solid"
Fun
"From the very first minutes"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Average"
Technical info
💾0,53 GB 📅30/10/1997
Published by Time Warner Interactive

Zero Divide - The Final Conflict (Saturn) price, value & rarity

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Is Zero Divide - The Final Conflict still worth playing in 2026?

A 3D fighting game from Zoom, Zero Divide - The Final Conflict pits combat robots in closed arenas, with a polished polygon versus system and a singular cyberpunk world. The roster of mechs with distinct styles, the technical chains and the futuristic mood contrast with the era's humanoid versus. The production stays decent for the Saturn. Quiet in scope, the title is prized by connoisseurs. For a fan of retro 3D fighting games or someone curious about robotic versus, the title keeps a singular character and a technical duel pleasure.

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