Korean version of Shin Megami Tensei III: Nocturne, one of the most ambitious and dark JRPGs on PS2. The post-apocalyptic Tokyo universe and Nietzschean philosophy of survival are striking. A genre masterpiece for adult players ready for a demanding and memorable RPG.
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Category
RPG1 player16+
Description
Korean edition of Shin Megami Tensei III - Nocturne released in 2004 by Atlus and SCEK. Tokyo has tilted into the "Conception," a post-apocalyptic world in which the hero, a young half-demon, must choose the ideology that will reshape reality. Press Turn turn-based combat, dark aesthetic and iconic monster designs.
Jin Yeosin Jeonsaeng III - Nocturne review
MAX
Art direction
★★★★★
"Iconic"
4/5
Music
★★★★★
"Excellent"
4/5
Story
★★★★★
"Captivating"
A post-apocalyptic Tokyo emptied of humanity, demons of venomous design by Kazuma Kaneko and an austere palette: the universe breathes a chilling strangeness. The sober cel-shading and oppressive framing settle a singular unease. This visual direction, stripped-down and disquieting, marks the peak of the Megami Tensei style.
Gameplay
"Excellent"
Fun
"Mild"
Addictiveness
"Captivating"
Difficulty
"Difficult"
Lifespan
"Massive"
Wandering a devastated Tokyo, half-human half-demon, unfolds a dark JRPG where recruiting and fusing demons shapes an ever-renewed party. The labyrinthine dungeons, the fearsome difficulty and the branches leading to several endings stretch the adventure across long hours. That demanding density earns the title its status as a pillar of the cult JRPG.
Technical info
💾1,5 GB📅20/02/2004
Published by Atlus
Jin Yeosin Jeonsaeng III - Nocturne (PS2) price, value & rarity
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
The Korean edition of Shin Megami Tensei III Nocturne, an Atlus RPG praised for its merciless post-apocalyptic world, difficulty and demon-fusion system, from a market with narrow physical distribution. Markedly rarer than the Japanese and Western versions, it appeals to collectors of the Megaten line attentive to provenance. Its desirability rests mainly on this geographic scarcity.
Is Jin Yeosin Jeonsaeng III - Nocturne still worth playing in 2026?
Released in 2003 on PS2 and known in the West as Shin Megami Tensei III - Nocturne, Atlus' project plunges a high schooler turned half demon into a Tokyo devastated by a silent apocalypse. The turn based combat, built on the Press Turn system that rewards exploiting weaknesses, keeps a rare tension. Demon fusion, the cold art direction and the freedom of moral alignment give the game a strong identity. The merciless difficulty and the austerity turn away hurried players. A major piece of the dark Japanese RPG, recommended for demanding fans of the genre who value strategic depth and a bleak atmosphere over comfort.