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Made in Wario (Japan)

Game Boy Advance
🇯🇵
Reviewed in
2003
89
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✪ Reviewed on June 12, 2026
82

Made in Wario on GBA, the first WarioWare in Western release. Frantic and hilarious five-second microgames. A revolution in portable game concepts. Impossible to stop playing.

Your verdict
Category
Party / Minigame 1 player 3+
Description
Micro-game compilation developed and published by Nintendo in Japan in March 2003. Wario presents dozens of frantic five-second mini-games covering every imaginable genre - sport, action, puzzle and absurdist - chained together at breakneck speed. Addictive gameplay based on reactivity, stage bosses and the off-beat humor typical of Wario. First edition of the WarioWare series, known in the West as WarioWare, Inc.: Mega Microgame$!

Made in Wario review

MAX
Art direction
"Iconic"
4/5
Music
"Excellent"
1/5
Story
"Anecdotal"
An unabashed graphic patchwork, the game strings together heterogeneous micro-styles: crude pixels, photos, pencil drawings, all in a joyful chaos. This visual anarchy, funny and unpredictable, makes every micro-game a surprise. This punk, do-it-yourself spirit remains one of Nintendo's most singular signatures.
Difficulty
"Balanced"
Lifespan
"Short"
Technical info
💾4,7 MB 📅21/03/2003
Published by Nintendo

Made in Wario (GBA) price, value & rarity

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Collector interest

Original Japanese edition of WarioWare Inc Mega Microgame, released in March 2003 under the Made in Wario title, the first entry in the Nintendo R&D1 micro game franchise that grounds the whole later WarioWare ecosystem. Nintendo rigid case with an obi marked Made in Wario and a more stripped cover than the Western version. Japan run was sized normally, but a complete copy with obi remains an archive piece for anyone isolating the original version from the DS Touched remake.

Is Made in Wario still worth playing in 2026?

Made in Wario, also known as WarioWare Inc. in the West, invented a format that the whole industry would later copy, namely chains of microgames lasting a few seconds without pause around absurd themes. The pacing remains unbeatable, the humor proudly weird and the single cartridge multiplayer mode still works wonderfully today. Replayability mostly rests on the score chase and on the unlocking of bonus stages. A classic well worth recommending for short sessions, solo or in group, and a useful baseline for later WarioWare entries.

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