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Sugoro Quest - Dice no Senshitachi (Japan)

NES / Famicom
🇯🇵
Reviewed in
1992
82
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✪ Reviewed on January 14, 2023
76

A Japanese Famicom board-RPG game. Advance on a board with dice, trigger turn-based battles. Original hybrid concept. Entirely in Japanese. For genre enthusiasts.

Your verdict
Category
RPG 1 player 7+
Description
Dice strategy RPG in which heroes advance on game boards and battle monsters. Published by Taito, released in Japan in 1992. Game board with varied squares, dice combat and characters with distinct abilities. An original Taito board RPG on Famicom.

Sugoro Quest - Dice no Senshitachi review

4/5
Art direction
"Striking"
3/5
Music
"Memorable"
4/5
Story
"Captivating"
Gameplay
"Solid"
Fun
"Mild"
Addictiveness
"Engaging"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾0,15 MB 📅19/03/1992
Published by Technos Japan

Sugoro Quest - Dice no Senshitachi (NES) price, value & rarity

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Collector interest

A 1991 Technos Japan Famicom RPG, Japan-exclusive, blending RPG exploration with a dice-driven board system. The Japanese cart is culturally interesting as an early example of the RPG-board hybrid that would later thrive on GBA and DS. Intact boxed CIB with cardboard sleeve and manual is valued by Technos Japan collectors for catalogue diversity. The cote climbs steadily, sustained by foreign curiosity for overlooked RPG hybrids.

Is Sugoro Quest - Dice no Senshitachi still worth playing in 2026?

Sugoro Quest - Dice no Senshitachi is a Japanese Famicom board-game RPG. Advance on a board with dice, trigger turn-based combat, manage items and companions, the hybrid concept between Monopoly and Dragon Quest is original and endearing. Entirely in Japanese, Technos Japan's title rewards adaptation. A genuinely interesting curiosity to explore today.

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