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Super Mario - Yoshi Island (Japan)

Super Nintendo (SNES)
🇯🇵
Reviewed in
1995
96
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✪ Reviewed on March 12, 2025
89

The alternative name for Yoshi's Island, a Nintendo platformer peak. Gorgeous and inventive, absolutely essential for platformer fans.

Your verdict
Category
Platformer 1 player 3+
Description
Revolutionary platformer in which Yoshi carries baby Mario through pencil-drawn levels. Published by Nintendo, released in Japan in 1995. Yoshi transforming enemies into eggs to throw, levels with unique watercolor and pencil visuals, creative transformations and ingenious bosses. An absolute masterpiece and major visual innovation on Super Nintendo.

Super Mario - Yoshi Island review

MAX
Art direction
"Iconic"
MAX
Music
"Legendary"
3/5
Story
"Solid"
Crayon-and-pastel settings, soft outlines and characters drawn as in a children's book: the aesthetic stands as an adorable oddity. This handcrafted signature, warm and inventive, turns every level into a coloured page. This unique graphic choice remains one of the most beloved in the entire library.
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾1,2 MB 📅05/08/1995
Published by Nintendo

Super Mario - Yoshi Island (SNES) price, value & rarity

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Collector interest

The Japanese Super Famicom version of Nintendo EAD's Yoshi's Island from 1995, Japan-exclusive under this 'Super Mario - Yoshi Island' name. The Rev 1 fixes several scrutinised bugs. The Japanese cart embeds the Super FX 2 chip for transformation and rotation effects, and preserves the unremastered original audio. Intact boxed CIB with cardboard sleeve and illustrated Nintendo manual is an absolute grail for Nintendo SFC collectors, and the cote climbs hard.

Is Super Mario - Yoshi Island still worth playing in 2026?

Super Mario World 2 - Yoshi's Island, known as Super Mario - Yoshi Island in Japan, marks a total break with Super Mario World, namely Yoshi escorting baby Mario through watercolor backdrops, with egg throws and per island special abilities. The art direction refused DKC pre rendered 3D to defend a hand drawn line that has not aged a day. The Nintendo R&D1 level design is probably the most inventive on the system. Essential for any 2D platformer lover.

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