The remake of Dragon Quest III, more generous than ever, with classes, jobs and a vast world. A love letter to the original quest.
Your verdict
Category
RPG1 player12+
Description
Epic RPG in which the hero travels through time accompanied by their faithful companions. Published by Enix, released in Japan in 1996. Travel across three distinct eras, enriched class system, splendid 16-bit visuals, multiple endings based on actions and music by Koichi Sugiyama. Third Dragon Quest installment, widely considered one of the finest.
Dragon Quest III - Soshite Densetsu e... review
MAX
Art direction
★★★★★
"Iconic"
MAX
Music
★★★★★
"Legendary"
MAX
Story
★★★★★
"Masterful"
Akira Toriyama's inimitable line dresses every hero and every monster in a jovial roundness, recognisable among all. Colourful villages and expressive creatures compose a warm, limpid universe. This graphic signature, timeless and good-natured, remains the visual soul of the series.
Magnifying the peak of the Erdrick trilogy, the SNES version deploys Koichi Sugiyama's themes in orchestrations of new richness. From the majestic adventure theme to timeless town melodies, every tune gains in emotion. This sumptuous reworking delights veterans and newcomers alike.
Setting out to avenge his father and save the world, a young hero discovers that his quest is the prelude to an even greater legend. A foundational tale whose final revelation binds a whole trilogy, it weds classic adventure and emotion. Its scope and mythic denouement made it a peak of the RPG of old.
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Obsessive"
Recruiting your companions, choosing their vocations, then watching them climb the levels opens a customization that nudges you to push just a little further. Each town hides a secret, every battle yields something to grow on, and the quest keeps throwing up fresh goals. The back-and-forth weighs at times, but the adventure keeps a remarkably persistent pull.
Difficulty
"Balanced"
Lifespan
"Massive"
Travelling across three eras linked by time itself naturally multiplies the length: each age has its towns, dungeons and secrets, and looping back reveals unsuspected connections. The class system invites you to rebuild and develop your party, while multiple endings and steady grinding extend the journey. This ambitious, dense and replayable structure explains why it still ranks among the most admired Dragon Quest entries today.
Technical info
💾2,3 MB📅06/12/1996
Published by Enix
Dragon Quest III - Soshite Densetsu e... (SNES) price, value & rarity
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
A 1996 Super Famicom remake of the 1988 Famicom DQ3, Japan-exclusive, released late with the added Pachisi chapter and cutscenes absent from the original. The Japanese cart is culturally important as the extended 'canonical' version in Enix's view before the DS release. Intact boxed CIB with cardboard sleeve and illustrated Enix manual has become a target for completionist DQ collectors, and the cote climbs hard.
Is Dragon Quest III - Soshite Densetsu e... still worth playing in 2026?
The Super Famicom remake of Dragon Quest III is widely seen as the best version of the game that founded the class and tavern made companion formula. The revised interface, the personality system, the animated sprites and the orchestrated score modernize the Famicom original without betraying its spirit. The bonus dungeon extends replayability. A fan translation exists. Recommended to anyone seeking a learning and customization driven JRPG classic in a comfortable, lasting package.