RomWize

Live A Live (Japan)

Super Nintendo (SNES)
🇯🇵
Reviewed in
1994
87
✪ Reviewed on August 1, 2025
82

Live A Live is a bold Square JRPG split into seven radically different genre chapters. Inventive, striking, a hidden SFC peak.

Your verdict
Category
RPG 1 player 12+
Description
Square anthology RPG featuring seven independent scenarios across distinct eras and genres. Published by Square, released in Japan in 1994. Prehistory, Antiquity, Wild West, present, near future and two fantasy scenarios, each era with unique gameplay and characters and a final revelation connecting the stories. An unlocalized Square masterpiece.

Live A Live review

4/5
Art direction
"Striking"
MAX
Music
"Legendary"
MAX
Story
"Masterful"
Square handed each chapter to a different manga artist, and the game reads like an illustrated anthology: the rounded line of prehistory, the elongated figures of the Bakumatsu, the weathered faces of the western, the machinery of the near future. The sprites follow those styles down to their proportions, and every era imposes its own palette and staging.
Gameplay
"Excellent"
Fun
"Pleasant"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Long"
Technical info
💾1,5 MB 📅02/09/1994
Published by Square

Live A Live (SNES) price, value & rarity

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Collector interest

A 1994 Square Super Famicom RPG, Japan-exclusive on original cartridge until the 2022 Switch HD-2D release. The cart is culturally important because it offers seven distinct scenarios penned by seven different mangaka, a structure unprecedented at the time. Intact boxed CIB with cardboard sleeve and illustrated Square manual has become a structuring target for Square SFC collectors, and the cote climbs hard, sustained by physical scarcity and by the modern HD-2D release that revived foreign interest.

An underrated gem

Seven independent tales, from the Wild West to feudal Japan to a science-fiction future, each with its own rules: this Square anthology dared a structure still unheard of. Long confined to Japan before a late remake, it stayed unknown to players of the era. Its narrative boldness makes it a milestone to (re)discover for any JRPG fan.

Is Live A Live still worth playing in 2026?

Live A Live, long unavailable outside Japan before its recent remake, is a strikingly bold Square JRPG. The cartridge offers seven standalone chapters across radically different genres, namely a western, a kung fu film, a cyberpunk tale, a ninja infiltration, an SF chamber piece and more, before an eighth chapter that binds them together. Every episode shifts its mechanics, themes and pacing. A fan translation exists for the original cartridge. Recommended to any fan of auteur driven JRPGs.

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