Tales of Destiny remasters the classic JRPG on PS2 with a sumptuous makeover. Polished Linear Motion Battle, revamped narration and lovable cast. A successful return to roots.
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Category
RPG1 player12+
Description
A Namco and Bandai RPG released in 2006, a PS2 remake of Tales of Destiny (1997 PS1) in Japan and Korea. Stahn Aileron, young apprentice knight, and his talking sword Dymlos search for the legendary Eye of Atamoni on an epic quest. Complete 3D graphical overhaul, refined Aerial Linear Motion Battle System and expanded roster. An excellent remake of the PS1 masterpiece.
Tales of Destiny review
4/5
Art direction
★★★★★
"Striking"
4/5
Music
★★★★★
"Excellent"
4/5
Story
★★★★★
"Captivating"
The art direction resurrects a first-PlayStation classic in high definition. This remake takes up the 1997 adventure but redraws everything: sprites of old replaced by detailed characters in the house anime style, repainted settings, spectacular combat effects unthinkable on the original machine. Kosuke Fujishima's line regains its sharpness, and the slash-and-dodge action gains fresh legibility.
The soundtrack re-records the cult themes of the original game. The melodies of 1997, once constrained by the PlayStation's sound chip, regain full arrangements here: real strings, fleshed-out brass, ample orchestration restoring the familiar tunes' lost breath. Fans recognize each motif, but enriched, as if heard for the first time in its full scope.
The story follows a knight apprentice bound to a talking sword. Stahn Aileron, a naive young man, chances upon Dymlos, a Swordian gifted with consciousness and memory, and finds himself drawn into the quest for the Eye of Atamoni, a coveted relic of power. Around this living weapon knots an adventure of friendship and heritage, where speaking swords guard the secrets of an ancient war.
Gameplay
"Excellent"
Fun
"From the very first minutes"
Addictiveness
"Captivating"
Difficulty
"Balanced"
Lifespan
"Massive"
Leading a band of heroes through a sweeping quest unfolds a JRPG of real-time combat and a generous story. Exploring the world, fine-tuning your techniques and combing the side content fills dozens of hours. That density, inherent to the Tales series, earns the title a stubborn reputation as an endearing action RPG.
Complete: box, manual and disc/cart very clean. Lightly handled.
Q1 damagedQ6 completeQ10 new
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Collector interest
Tales of Destiny, the PS2 remake of Namco's founding series RPG, rebuilt in high-definition 2D with a deeply reworked battle system, released only in Japan and Korea. This regional exclusivity makes it a milestone sought by those following the Tales line at its source. Its desirability rests on the absence of a Western version and a real geographic scarcity rather than the series' prestige alone.
Is Tales of Destiny still worth playing in 2026?
Released in 2006 on PS2 and kept exclusive to Japan, Namco's project is a deep remake of the first PlayStation's Tales of Destiny, rebuilt with a modernised production and above all a new combat system. The Aerial Linear Motion Battle, based on managing an aptitude gauge and aerial combos, offers a nervousness and depth praised by enthusiasts. The classic tale of friendship and destiny and the charm of the Swordians carry the adventure. The language barrier limits access. A choice remake for devotees of Tales and of two dimensional action RPGs.